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Other trademarks and product names are trademarks and registered trademarks of their respective holders. Before using this manual, however, you will need to install DraftBoard Unlimited.
The installation is described in the Getting Started chapter of the Tutorial. After installation, we encourage you to continue with the tutorial exercises included in the Tutorial. This will familiarize you with the tools, features and commands of DraftBoard and enable you to maximize your productivity in the shortest amount of time. Manual Layout The DraftBoard documentation consists of the following: In cases where DraftBoard functions differently on each specific computer platform instructions are provided for each platform.
When a function is available only for one of the supported platforms a note is displayed in the page margin. If you are a novice user, you may want to skip it entirely. Reference Guide This manual describes how to use DraftBoard including all its pertinent tools and commands.
If you want information on a particular tool or command, simply look it up in the Index. Finally there is a Task Index which groups various tasks according to their functions.
Parametrics This Reference Guide also includes an in-depth look at the integrated Parametrics, that may be a new feature to you. You can use DraftBoard to perform your daily tasks without understanding Parametrics, but if you do a lot of repetitive drawing or modifications of existing drawings, you will find this feature an invaluable time saver.
It is particularly useful if you are a member of a design team that works on the same parts. Even DraftBoard offers a seamless transition from 2D to 3D, you should already know how to use the 2D tools and commands that are described in detail in the first part of this manual. Check with your local distributor. Special Characters This section lists all the special characters and symbols you can use in DraftBoard Unlimited which are not directly available from the keyboard.
Plotter Fonts This section lists all plotter fonts available in DraftBoard Unlimited that you can use in addition to the PostScript and TrueType fonts that are installed on your computer.
This appendix lists all with DraftBoard Unlimited available hatch patterns and describes as how you can define your own hatch patterns and add them as. Registration The Customer Services are described in the Appendices section. This appendix provides technical support, registration and update information. We’d really like to encourage you to return the registration card for DraftBoard Unlimited, conveniently located inside your software box.
For such a minor investment of time, you’ll become a registered customer. Only by registering DraftBoard Unlimited, are you entitled to receive Telephone product support and Free updates.
It also describes how the Drawing Assistant helps you design faster and easier.
The following topics are contained in this chapter: Drawing Techniques Drafting Aids Drawing Tools This chapter requires that you know how to open or save a file or how to use a Zoom-tool. If you are unfamiliar with Windows programs see the Getting Started section in the Tutorial. Function Palette Drawing begins with the Tool palette, located at the left of the DraftBoard drawing area shown below: The Tool palette has six subpalettes of tools that you can use to create geometric objects.
These six tools are the drawing tools. Clicking This method allows you to create objects by clicking points with the mouse. The benefit of this technique is that you can perform unrelated activities, such as zooming, while you are creating the geometry. Dragging The drag method allows you to indicate two points by dragging from one to the other. Press and hold down the mouse button to set the first point.
Next, drag the mouse to the location for the next point and release deaftboard mouse button. The benefit of this technique is that a rubberband image appears during the construction to show you how the object will appear once you release the mouse button. To help make object creation easier, DraftBoard’s tools contain a feature we call Smart Pointers.
As you work with a tool, the tool icons show you the points you must indicate to ublimited an object with the tool. Each dot on the icon represents a point you must place either by clicking or by dragging.
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In addition, the Smart Pointer indicates the order for designating points as you are drawing the geometry. Creating a line by clicking 1. Select the Single Line tool from the Tool palette. Move the pointer to the drawing area and click to set the starting point of the line. Move the pointer to the desired location for the endpoint of the line and click. Click at the beginning point of the line If you use the clicking method to draw a line no rubberband line guides you.
Click at the endpoint of the line The line is drawn between the two points. Immediately after construction, you can make changes in the Status Line to alter the length or position of the line. Creating a line by dragging Notice that when you drag between points, a rubberband line guides you.
If you use the clicking method, you can perform unrelated activities, such as zooming, between clicks. Click the Single Line tool in the Tool palette.
Move the pointer into the drawing area. Press and hold down the mouse button at the desired location for the starting point of the line. With the mouse button still held down, move the mouse to the desired location for the endpoint of the line. Press and hold the mouse button at the starting point of unilmited line.
Drag the mouse until the line is the length you want. Release the mouse button. Release the mouse button to set the endpoint. If the geometry is not satisfactory, just press the Backspace key. Drafting Aids 2 For creating geometry objects the DraftBoard user interface provides the following drafting aids: You can imagine this drawing area as an infinite large sheet of paper on which you can create any type of geometry object at its original size. Using the Scroll bars on the left and lower side of the drawing window you can move the sheet up and down or right and left.
You can display different parts of the drawing sheet by dragging the slider of a scroll bar to the approximate location. Message Line The Message Line across the top of the drawing area provides concise instructions for the use of the current tool. For example, after selecting the Center-Point Circle tool, the Message Line appears as illustrated below: The instructions in the Message Line for some tools also indicate optional activities. For example, if you hold down the Control Windows or Option Macintosh key while using the Center-Point Circle tool, the next mouse click creates a copy of the last circle with the center placed where you clicked.
Smart Pointer When you select a tool and move the pointer into the drawing area, the pointer shape is representative of the tool. Some of the pointers, like the single line pointer, are simple crosshairs. Others, such as the Opposite-Point Circle pointer, resemble the tool itself. The pointer, called a smart pointer, displays indicators for multi-step procedures. Each smart pointer has a dot, the hot spot, showing the next point you should specify.
The dot changes position on the pointer during each step of the construction. Hot Spot The smart pointer shows you where to click next. After you click a location, the hot spot moves to the other side of the pointer, showing that the next click places a point on the opposite edge of the circle. Your first click The hot spot moves to the other side of the smart pointer to indicate the next step. The hot spot moves back to its original position on the pointer so that you can create another circle.
Whenever you select a tool from the Tool palette, the Status Line appears along the bottom of the drawing area.
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It contains boxes giving information about the current construction. For example, when the Single or Connected Line tool is the current tool, the Status Line contains boxes for the x, y and z coordinates of the beginning point and the x, y and z values for the endpoint of the line.
It also contains the value of the length and angle of unlimitwd line. You can use the Status Line in three ways: To edit an object that was just created and unlinited still selected.
To create an additional object using the current tool. Whenever you construct an object, the status box containing the specification that you are most likely to change is selected the box is highlighted. For example, when you draw a line with the Single Line tool, the Length box is highlighted so you can enter a value for the length.
Just type a value. When you press Enter the line is redrawn at the new length. Notice how each method affects the selection drafboard the contents of the status box.
Clicking once inside the box places the cursor where you clicked. If you double-click inside the box, the entire entry is selected so you can change it. If you want to make an entry in a different status box, you can use one of four selection methods: Using the Status Line with Drawing Tools Once you have drawn an object, you can adjust its specifications such as length, angle, and location in the status Line.
You must make these changes immediately, before you construct another object, select a different tool, or choose a command. You can make only one series of changes in the status line in as many boxes as necessary ; after you press the Enter key DraftBoard redraws the object to your specifications.
Once you have pressed the Enter key, you must make subsequent changes with the Edit Objects command in the Edit menu. Try the following exercises to create and change a single line with the Status Line. Altering geometry in progress with status boxes 16 1.