Keep on the Shadowfell is a Dungeons & Dragons adventure designed for characters of levels It includes three double-sided poster maps suitable for use with D&D miniatures, [Collapse] Dungeons & Dragons 4th edition products edit. best), an adventure (such as Keep on the Shadowfell), and dice. D&D 4th Edition Final Development Strike Team. Mike Mearls and Bruce. Hello everyone. I’m planning to run a campaign using keep on the shadowfell. I have 4 PC and was wondering whether I would have to scale.

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Monday, 17th March, But if you’re still reading, then you’ve likely set your sights on running the adventure. Has anyone scanned or rebuilt them? Corollary to that, such exception-based rules design will lead to the creation of broken post publication edit: In fact, I predict that a group of well designed characters handled by a group of players used to teamwork and cooperation will be extremely efficient during combat encounters….

Finally here are a bunch of new kobolds to offer some variety in those first few encounters. There were four, iirc.

Whatever path you take, you may want Orcus to remain relevant in your campaign, a source of inspiration may be the Ashen Covenanta PDF that describes factions within the largest, broadest Cult of Orcus.

You want to pre-order this adventure? I’ve read another set of fixes at elevenfootpole. FWIW, Keep on the Shadowfell was the first module I went through as a player in 4e and out group didn’t have any problems.


Sometimes I attempt to use my jerk d&f for good! Cordellwas published in by Wizards of the Coast. Chatty — 4e will NOT be unplayable without minis.

The booklets have nice covers and the interior is black type on white paper, separated by decorated section titles. The only thing that annoys me, and this is a formatting issue not a game one, is that the basic attack is teeny-tiny on the sheets, and in a totally fhe place than the powers. Then the adventure starts on page 16 with the 1st combat encounter a roadside ambush. There are many resources available on the internet to help run your game.

4E So you want to run Keep on the Shadowfell

And honestly, I had no idea it was considered “broken” before this question. It made me feel more like a Paladin, and less like a Fighter with some healing. Sign up using Email and Password. DMs routinely change modules to suit their tastes or their parties, and the variety can be really interesting. I agree the rogue seems to have a lot of neat abilities. But until you mentioned it, it being gimmicky or somehow unnatural or wrong just never crossed my mind. Since the booklets do not have a shavowfell cover, the smudges on the white background are becoming bad enough to make it harder to read.

We played this in so maybe the errata that had come out by then made things easier, but that’s just speculation.


Chatty’s Review: D&D 4e’s Keep on the Shadowfell

There’s also some maps and other discussion; be sure to read the thread at community. What fixes are there for Keep on the Shadowfell? If you want some more oomph to closing the portal once Kalarel is defeated, there’s a skill challenge for that.

I never missed using my basic attack while playing shadoefell Paladin, since it always seemed more appropriate for a paladin to be bolstering his allies anyways. You know that you broke the embargo that Wizards had shadowffll this module … that no reviews could be posted in a public location sooner than 3am ET on Tuesday May I don’t know if our DM increased the encounter difficulty to accommodate or not.

Players will absolutely HATE some of the iconics low-level humanoids featured in this adventure.

Keep on the Shadowfell | D&D4 Wiki | FANDOM powered by Wikia

A trivial change would be to grab the Monster Vault and just use monsters from it, reskinning where necessary. There is quiet a lot of advice out there on how to improve the adventure, in terms of story and encounter design.

Bartoneuss last blog post. It is followed by the sequels Thunderspire Labyrinth and Pyramid of Shadows.